﻿namespace rkServer
{
    partial class FrmServerSettings
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.txtGameName = new System.Windows.Forms.TextBox();
            this.txtSeed = new System.Windows.Forms.TextBox();
            this.button1 = new System.Windows.Forms.Button();
            this.button2 = new System.Windows.Forms.Button();
            this.txtPort = new System.Windows.Forms.TextBox();
            this.label3 = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(12, 9);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(75, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "Game Name : ";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(46, 37);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(41, 13);
            this.label2.TabIndex = 1;
            this.label2.Text = "Seed : ";
            // 
            // txtGameName
            // 
            this.txtGameName.Location = new System.Drawing.Point(94, 9);
            this.txtGameName.Name = "txtGameName";
            this.txtGameName.Size = new System.Drawing.Size(117, 20);
            this.txtGameName.TabIndex = 2;
            // 
            // txtSeed
            // 
            this.txtSeed.Location = new System.Drawing.Point(94, 35);
            this.txtSeed.Name = "txtSeed";
            this.txtSeed.Size = new System.Drawing.Size(75, 20);
            this.txtSeed.TabIndex = 3;
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(136, 88);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(75, 23);
            this.button1.TabIndex = 4;
            this.button1.Text = "Start";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // button2
            // 
            this.button2.Location = new System.Drawing.Point(175, 35);
            this.button2.Name = "button2";
            this.button2.Size = new System.Drawing.Size(36, 23);
            this.button2.TabIndex = 5;
            this.button2.Text = "Rnd";
            this.button2.UseVisualStyleBackColor = true;
            this.button2.Click += new System.EventHandler(this.button2_Click);
            // 
            // txtPort
            // 
            this.txtPort.Location = new System.Drawing.Point(94, 62);
            this.txtPort.Name = "txtPort";
            this.txtPort.Size = new System.Drawing.Size(115, 20);
            this.txtPort.TabIndex = 6;
            this.txtPort.Text = "50005";
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(46, 65);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(26, 13);
            this.label3.TabIndex = 7;
            this.label3.Text = "Port";
            // 
            // FrmServerSettings
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(221, 140);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.txtPort);
            this.Controls.Add(this.button2);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.txtSeed);
            this.Controls.Add(this.txtGameName);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Name = "FrmServerSettings";
            this.Text = "FrmServerSettings";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.TextBox txtGameName;
        private System.Windows.Forms.TextBox txtSeed;
        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.Button button2;
        private System.Windows.Forms.TextBox txtPort;
        private System.Windows.Forms.Label label3;
    }
}